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cazh1: on Business, Information, and Technology

Thoughts and observations on the intersection of technology and business; searching for better understanding of what's relevant, where's the value, and (always) what's the goal ...

Sunday, January 24, 2010

Quantifying Business Benefit of Collaboration Tools (or, What Is This Meeting Costing Me?)

This post started off as an excuse to experiment with Google Docs, and this really neat feature I discovered - embedding a spreadsheet in a web page as a sharing method. However, it struck me as a potential way to cost justify the time, effort, and expense of implementing collaboration systems with the Most Cynical Among Us.

We've all been in large meetings, with tens of people from the project team, along with the expensive consultants, sitting around a table listening to the project manager read their slides to us. The meetings always get scheduled for a full hour (it's the default in our calendaring system!), and everyone feels the need to speak, if only to make sure their voice has joined the chorus of agreement.

However, many of the Most Cynical Among Us have observed the large number of people in the room, and asked the question "How much is this meeting costing me?" It's a worthy exercise to go through ... so I whipped up a little spreadsheet model to quantify the hard and soft costs ...

It doesn't take long to play with the model and see the dollars add up; even if you don't believe in tracking "soft costs", the amount of time spent in meetings can get really big, really fast.

Are status update meetings inherently a waste of time? Absolutely not - communication is critical, and most organizations typically don't do enough of it. An exercise like this just puts the potential cost, in time and money, in real terms - and reminds us to focus on maximizing that investment.

Can this meeting be avoided? Collaboration platforms (blogs, intranets, etc.) let us update the team virtually; people can get the information when it's most convenient for them.

Are we communicating effectively? Sometimes, face to face communication is required and preferred - especially when you need to monitor how the message is being received in real time. Hence the broad focus on effective presentations and impactful communications ...

Look at the cost of your last meeting - did you get your money's worth?

PS: I welcome any suggestions for improvements to the model -  to request edit access or to get a copy, send email to jpmacl_docs@cazh1.com.

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Thursday, December 17, 2009

Bootstrap Market Research: Master Data Management (Results)

As previously noted, I've been doing a lot of discussion and data crunching around "Master Data Management" lately - so I've "bootstrapped" a little market research project. It's still a work in process - responses are trickling in - but I thought I might take some time to summarize what I am hearing to date. A document is available for download here ... the super summary follows below.

Survey Methodology

Please note: I am obviously not a professional market research firm, so this is is an understandably limited sample. Still, I am hearing some interesting things that may put your own Master Data work in a bit more context. 
  • I've put together a little survey (download from here) which is intended to take about 15 minutes to complete - that should give you an indication into the amount of rigor and depth I am looking for.
  • Please fill it out and email the result to BMRMDM@cazh1.com
I've received input from ten companies so far - large and small, with all sorts of ERP systems. If you care to add some information, I'll thank you in advance, and add it (sufficiently anonymized) to the summary results document (download from here).

Here are some of the findings / observations from the summary ...

Master Data Domains

The types of Master Data called out included the usual suspects - Customers, Vendors, Finished Goods, Employees. Others mentioned include Metadata, Packaging / Tooling (components), and Indirect customers (like Payors in managed care, or Buying Groups in B2B). The primary systems in scope included SAP, Oracle, JDEdwards, and QAD, joined by an eclectic mix of legacy systems and point solutions. Secondary systems called out included Siebel, JDA/Manugistics, and ADP (payroll) - plus more legacy / home grown / departmental apps.

Master Data initiatives varied, based on where the "current pain" is - R&D / engineering, CRM / Customers / Contracts / Pricing, and Finished Goods / Logistics were named by different companies as their particular focus areas. Other important considerations were things like geography (North America vs. ROW), and business structure (Enterprise vs. business unit vs. local plant).

A significant determinant of how folks thought about this problem was how their ERP is implemented - in a fully integrated "enterprise" (Finance, Order Management, Supply Chain, etc.) - and/or how the instances are divided (all enterprise, by location (geography) or by business unit).

Note, however, that relatively few respondents are concerned with synchronizing data across multiple instances - a popular callout / feature of some MDM solutions. they will speak of "integration", but a focus of the conversations were all around quality and process, not synchronization.

An interesting frustration from some of the respondees; the ERP system(s) do not capture all of the required attributes for an item, so these additional details are kept in a separate, siloed system. Easy examples would be specific attributes (like shipping material specifications), but there were multiple instances where [so-called] Master Data is calculated with complex formulas / rationale, so an Excel component is required (typically in the area of pricing / quoting details).

Note: I believe we should consider computation of pricing as a (potentially) complex process that occurs in it's own transactional / analytical system (aka "the magic gonkulator"). The output is master data - but the calculations don't belong in an MD system.

Size & Scope of Master Data

Predictably, there was a great variation in the responses - 100s to 1000s of customer, vendors, finished goods. However, the interesting trend was the notation that 10s of people (relatively large numbers, based on size of the company), were "responsible" (i.e. "did some of the data entry"). Could this be why there is interest in MDM and an MDM organization? Apparently, Master Data is often managed like a wiki - everybody is an editor.

Note This is not always "out of control" - companies that have reasonably sized groups are the same ones that speak of metrics and controls. However, few report the existence of a centralized data governance organization (see below).

Most organizations have no metrics in place; a few can speak to "data police", folks that actively monitor the data looking for issues. Best examples cited included "Health Check measures" (does data fit set of established guidelines / tolerances); vendor audits, and [results of] scrubbing (ex. Name And Address data against external sources).

When asked about the business benefits of a Master Data Management effort, most companies left this blank or said "none". I generally got the sense that hard benefits are difficult to quantify; notable exceptions seem to come from past pain. Some organizations spoke to inventory reductions and transportation savings - both derived from more accurate supply chain data, which is facilitated by clean, consistent, complete Master Data.

Master Data in the Organization

Many companies keep control / accountability at the functional area. However, companies with "enterprise ERP" implementations (full integration of Finance, Order Management, Supply Chain) typically call out ownership at the Enterprise level. It's not about the size of the company or the recency of their implementation - it's the degree of integration within the primary ERP.

Organizational specifics were tougher to get at - depending on how the company managed their master data. Generally speaking, companies that manage Master Data at a functional level (Customer Service, Purchasing, Finance) have organizational clarity. However, folks that say they manage at the Enterprise level had the wispier definitions for Title and Accountability

Of note: centralized MDM teams rarely manage the bigger projects (implementations, acquisitions, or special projects with large MD components) - but they will (out of necessity) participate. None of the respondents look to these organizations / people for project management skills. However, there were some good callouts for the communication / change management skills required for the role, especially where the group has to review implications of adds / updates [of Master Data items] with multiple groups that will/may be impacted.

Scope of Responsibilities

An interesting, consistent set of answers in this area; "Yes, we take ownership and accountability - but no, we can't measure it". To be fair, not all companies had that clarity of ownership, but the lack of sharp, clear quality metrics is noticeable. Content, Quality, and Governance are consistent in all of these companies … consistently not-well defined, not well measured.

Positives & Challenges

Funny how best practices in one company are challenges in another. There are two recurring themes throughout the responses; Quality and Complexity. The latter is interesting; this was the first point in the survey where the difficulties of Finished Goods Master Data were raised. Many companies call it out as a large challenge; all of them cite the complexity, the multiple facets (manufacturing, packaging, warehousing, transportation, pricing, costing) and the cross-functional nature

Full Results

The summary results document is available for download from here; I will add a version date on the page and keep it up to date as additional surveys come in.

Questions? Comments? Suggestions? Let me know ...

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Sunday, December 06, 2009

If I Told You a Fractal Solution, Could You Change the CEO's Mind?

As the new year approaches, debates over the "value" of IT and business projects intensify; it's not holiday stress, but the excitement of the approaching New [fiscal] Year. Lately, I'm hearing more about the struggle to quantify business value, especially when selecting those few projects that will "make the cut". We will definitely iterate on our scoring framework, adding a cost / benefit template to facilitate more apples-to-apples comparisons between projects (yes, don't scoff  - it is possible - more in a later post ...)

However, I think there's an interesting vision in some people's minds; a sort of value-optimization Utopia where, even with hundreds of project ideas on the list, the executive team has the insight and ability to select the best projects and fund them appropriately -  as long as they all have business values assigned.

I don't think assigning a value to every proposal is realistic, and certainly not something to aspire to - well, not directly anyway. There are a number of significant hurdles to deal with - the reluctance of people to commit to hard benefits, the lack of suitable productivity metrics for new technologies and methods, and the difficulty of communicating innovations to those who didn't think it up on their own (ie. close the patent office, we're done).

Yet, even if you did address all of those problems, and could easily measure impact and communicate effectiveness on 300+ terrific project ideas - how could anyone to claim the ability (or the time!) to rank such a list from "best" to "worst" (or, since I don't propose projects are bad to begin with - "most best" to "least best")? Truth is, they don't - most of the business leaders I've worked with have no interest in looking at 300 projects, and would be a tad perturbed if I tried to get them to peruse such a list. Do you appreciate it when your teams bring a thousand problems for you to sort through?

Rules of Thumb

Most people have a favorite way of eating their elephants. Yes, one bite at a time - but where to start? How to carve?

Deliver Small, Iterate, and Evolve: The agile among us would focus on short-term deliverables with small measurable steps to make incremental improvements. Speed and iterations will drive the quality and help focus on those areas of work that have the most short-term promise.

Focus on the Big Rocks:  The biggest and toughest problems - or the projects with the most benefit - are sometimes so daunting that they intimidate us into dealing with "the easy stuff". Clear your calendar and tackle these larger opportunities first, else you'll never get to them.

Focus on the Constraints: Understand which resources are keeping you from launching multiple projects at once. These are typically people - in key positions, with monopoly knowledge. Simplify things by prioritizing their projects first - but strongly consider launching efforts to remove the constraint, by having them document, train, or automate their knowledge.

Practical Problem Solving

As I proofread this post, it sounds like a checklist for common sense; no surprises, just a different level of detail depending on the organizational level you are speaking with. It's important to understand the fractal nature of business challenges; no matter where you stand in the organization, the number of items on your ToDo list (and/or the number of challenges you are juggling) is roughly the same. The sooner you can put yourself in the other person's shoes, and speak to them at the level of detail they (not you) need - the more effective your conversations will be.

Besides, they're paying you to solve problems, not define them.

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Tuesday, September 01, 2009

Frustrating Paradox: Simple and Difficult

I think this is one of those fundamental concepts that, once it is pointed out to me, become self-evident and obvious (ie. why didn't I think of that). I'm curious if other people agree ...
When something is simple to describe, it is difficult to create.
When something is difficult to describe, it is simple to create.

I've seen these principles illustrated in different areas of business and technology; understanding this relationship can relieve frustration and provide hints on where to focus your efforts when working on a project.

Simple is Difficult

Simple Idea: My favorite example is the phenomenon of "smart part numbers", where organizations find it convenient to encode attributes about a product in the item / SKU number. This makes it easy for people to read labels and reports, find parts in the warehouse, and work with line items on an order. Unfortunately, implementing systems & processes that rely on "smart part numbers" can be problematic; reports and queries rely on multiple pieces of information embedded in a single field / column; SQL queries are tough to write, and reports & other programs become notoriously difficult to maintain.

"Lean" Process: Somewhat related is the phenomenon where business processes are rarely documented. Everyone in the group knows how to start with the Order, through Make-to-Ship, and back to the Cash. The problem usually hits when we experience turnover or some other staff change; our well-oiled machine starts to slip up, and performance gaps appear as the new team member doesn't fully understand know or understand everything that is required / assumed of them.

User Friendly: I've written before about documentation that insists on screen prints for every step of a process. I can empathize with the end-user on this; this level of hand-holding is extremely helpful, because it makes it easier to learn a new system or technique. Unfortunately, documentation at this depth is expensive and time-consuming to create & maintain - and is typically done best by folks whose primary job is documentation / communication (ie. not the folks who are asked to create this stuff).

Simple to Use; "Elegant": There is a related demand for software and websites that are easy to use, truly user-friendly and possessing intuitively obvious interfaces that everyone can just run with. These don't require complicated manuals, but they do require an awful lot of skillful programming to deliver such use and simplicity. I am working on a simple, small Web application (more on that later ...), where I'm trying to develop something that will elegantly solve a specific problem, yet be truly intuitive and obvious (dare I say fun?) to use. The challenge, however, is cross-browser compatibility; in the past few evenings, I've discovered some amazingly intricate problems with how CSS and PNG works with the Microsoft browsers - and have had to go to extraordinary lengths to make the website look the same on Firefox, Safari and Internet Explorer.

Difficult is Simple

The reverse argument can be behavioral and cynical; "time is money" drives some to oversimplify. However, "agile" design and development can be a practical tool when trying to maximize sustainable output.

Difficult Idea: I think the time-and attention-starved workday contributes to an unfortunate amount of oversimplification. If there is a complex project or difficult issue to deal with, get ready for the unending stream of peers, partners, subordinates, and "higher-ups" asking about status and root cause. Unfortunately, these people have limited time available to waste on active listening and understanding; typically, they will demand a short summary. They just want to know that the problem is in hand and getting handled.

Rapid Development: McConnell notwithstanding, some teams use "rapid development" as a convenient shorthand for "quick-and-dirty programming that relies on hard coding, flimsy structure, and a lack of testing".
  • With some extra work, reusable logic can be modularized, interfaces can be abstracted, and simplistic, utility programs can be replaced with flexible, fault tolerant modules that can be reused and extended. This particular brand of good cooking takes time, and a bit of design foresight.
Hard to Use; Hard to Understand:  Of course, if you focus on Time to Completion, driving to get stuff done, focusing on deadlines over quality, it's not surprising that systems and processes are hard to use, and communication pieces are difficult to understand. As an old Army officer once told me, "if you want it bad, you get it bad".

IT's Challenge - Fighting the Good Fight

Of course, the "good cooking takes time" argument typically doesn't go over well with most businesses. The pressure on IT, really any business area, is to learn the local tools and techniques, and leverage work that has been already done. In addition, there has to be some points awarded for systems that don't require help desk support, processes that don't require handholding, and follow-up training in the weeks after go live.

Communication with management and the business is just as critical, just as difficult and just as rewarding when you get it right. Your counterparts in the business aren't dense - they just need things explained glibly yet completely. Master this, and Le monde est votre huître.

Faire de la bonne cuisine demande un certain temps.
Si on vous fait attendre, c'est pour mieux vous servir, et vous plaire.
Classique - - Moderne
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Tuesday, August 18, 2009

Training and Learning: A Different POV

The topic was training users for an upcoming project rollout, and the debate (as always) roamed back and forth between "traditional" (classroom training, scripts & workbooks) versus "experiential", pairing existing users with their counterparts (who are new to the system), walking through the basics (screen navigation, terminology, and step-by-step instructions for the most common required tasks). Training methods are a common area of debate and discussion with system implementation folks, and I can make a great case for any and all sides.

Task Oriented

(This is where I adopt my Pat Buttram voice) I remember back in the day ... we had "green screens", text-based terminals running applications that flowed like the languages they were written in; procedural, top-down, ordered and neat. There was only one path through each process ("This is the way you set up a vendor and cut them a check ... This is the way you set up a lease and charge the rents ... "). The training material was also very orderly - each step of the process was lovingly detailed, keystroke for keystroke. For more aggressively user-friendly documentation / training material, authors included a screen print for every step of the way.
    Documentation Lament Part 1 - I typically take issue with folks who insist on a large number of screen prints. Yes, it appears user-friendly, but it's brutally difficult to keep a document like this up-to date and relevant. Even in the green screen days, we saw basic changes to the application that altered the screen's appearance. Since we're providing these images to provide users comfortable reassurance that what they see is what they are supposed to get, each change means a complete reshoot of all the affected screens. More trees die as page inserts and updates are distributed - and electronic distribution is not much simpler, as the document files are quite large, with chunky .BMP inserts that presented a challenge to all of those floppy-enabled sneakernets (back in the day).
High Concept

I remember when my kids were in their early grade school years; I was impressed to learn that some of the first math classes that they took were all about pattern recognition. Brilliant, I thought - that's the best way to learn how to work with the gooey (graphical user interface, or GUI) applications that were supplanting the chewy (character-based user interface, or CHUI) apps from the old days.

As computers became more powerful, programmers built apps to take on event-driven, flexible format tasks that matched the environments they were implemented on. Sure, there were wizards to take you through some basic operations, but when you're typing a document, manipulating artwork, or laying out your spreadsheet, there's no start-to-finish process - you are "creating". Training for this software is not about step-by-step processes, but complex operations built with common component tasks. The Microsoft Office suite taught us all that there are certain patterns to modern software (ribbon notwithstanding) - all menu bars were populated with the same basic component tasks. Top left always had File Open / Close, Edit Cut / Paste - and Help can always be found at the rightmost position of your menu bar.

The challenge, of course, is that not all people excel (so to speak) at conceptual learning. Us old folks grew up memorizing multiplication tables, and we've built our careers on a certain facility (based on familiarity) with the step-by-step.
    Documentation Lament Part 2 -  The practical document author should see to flexibility and fluidity of GUI applications as a valid reason to forgo the screen prints. There is so much variability to what is presented on the screen - especially when the latest stuff allows you to customize the appearance of menu bars and other options. Alas, the well-meaning training teams still insist on copious screen prints that are even more likely to differ from what the user sees on their screen. Why can't everybody just adopt Microsoft's online help style? The vast majority of it is text based - no screen prints, menu options described with subtly layered in-line constructs like File, Open. Elegant simplicity, and much easier to maintain.
Follow That Guy Around

Of course, the most common training method of all is the modern apprenticeship - follow someone around that knows what they are doing. For companies of all sizes, it still amazes me how many important processes are not documented. Some might claim they are forced into this modus operandi by expedience and/or a slimmed down the workforce; I think it's just human nature. It's hard to get people to effectively document how they do what they do.

Don't get me wrong - I freely admit my preference for this approach, especially when it comes to new programming languages. I can read a technical manual with the best of them, but I do like to have at least one sitdown with an experienced programmer, watching over the shoulder as they take me through the development cycle (edit, compile, debug, run). Just show me on the screen how it works; once I can do my first practical [hello world()], I can grab the book, refine my skills, and catch up on the theory.

Good, Bad ... I'm the guy with the gun

Truly, there is no right or wrong answer here. Different people learn things differently; some react better to the spoken word, other prefer the printed, and some folks need to have step-by-step instructions laid out for them. Note that I purposely do not suggest that procedural versus object-oriented learning is a generational thing; I know plenty of old folks that do just fine with the object-oriented, creative, free-form, self-directed style of learning.

The key is that trainer / communicators must be facile in many different methods, and quick to understand which method will work best for your target audience.

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Monday, July 27, 2009

Technical Debt and the Cost/Benefit of Knowledge Retention

A rather rigorous, Financial-sounding title for a high-concept line of thought ...

Thanks to Jeff Atwood at Coding Horror, for calling my attention to this article by Martin Fowler on Technical Debt:
    Technical Debt is a wonderful metaphor developed by Ward Cunningham to help us think about this problem. In this metaphor, doing things the quick and dirty way sets us up with a technical debt, which is similar to a financial debt. Like a financial debt, the technical debt incurs interest payments, which come in the form of the extra effort that we have to do in future development because of the quick and dirty design choice. We can choose to continue paying the interest, or we can pay down the principal by refactoring the quick and dirty design into the better design. Although it costs to pay down the principal, we gain by reduced interest payments in the future.
Now, before you write off Cunningham as a techie snob or an academic hold-out for unattainable perfection, listen to this healthy dose of reality ...
    The metaphor also explains why it may be sensible to do the quick and dirty approach. Just as a business incurs some debt to take advantage of a market opportunity, developers may incur technical debt to hit an important deadline. The all too common problem is that development organizations let their debt get out of control and spend most of their future development effort paying crippling interest payments.
I think most of us have seen this phenomenon before; sometimes it manifests as an open willingness to trade quality as just another feature (as measured by the amount of testing before code is put into production). Documentation is another common sacrifice - too often we accept e-mail summaries or PowerPoint outlines as a reasonable facsimile for knowledge capture.

You've probably seen this phenomenon where you work, and not just in your IT organization. Many areas of the business will rationalize over-budgeted schedules by summarizing critical findings in a brief email - or, worse, in a Status Update Meeting. "This is an expensive meeting", I might quip upon entering the room, seeing the conference table ringed with upper-and middle-managers, each weighing in with their understandings and opinions. Don't misunderstand me - these are typically very effective conversations, with exactly the right people; the folks that know and live the issues, and fully understand the implications of any process change. But my witty entrée was tragically accurate; the understanding and decisions developed at this meeting are too often lost a few minutes after the meeting ends, ideas with a half-life approximately 10 minutes into the start of the next meeting.

Think of it as a knowledge expense (vs. depreciation, as value is lost rather quickly). The expedience and effectiveness of face-to-face communication, with everyone in the same room hearing the same thing consistently and able to ask questions to validate their understanding, typically does not scale beyond the attendees. It's like listening to a band vs. buying the album (ah, more poetic than downloading ...).

In his article, Atwood continues along the Fowler / Cunningham thought process, discussing the need to budget a certain amount of time to pay down our technical debt by going back and finishing that unfinished work; document the things that you sloughed over, rework the inelegant parts of your database schema re code interfaces that rely us a little bit too much on assumptions.

The same can be said for process design and problem solving sessions - remain aware of your level of knowledge debt and budget time to document your findings. I like to call these chunks of captured knowledge "white papers" - I'll pause while you admire that stunning originality, but there's a method to my blandness. Calling these things "white papers" helps folks understand the purpose and value of such a document;  reasonably short and idea complete. The sweet spot seems to be two to four pages, well-organized, not too wordy, but clear enough that it remains effective months after the design or process rework sessions took place.

Just remember, organizations do the expedient thing all the time, streamlining meetings and decision-making by going light on the documentation.  Every once in while, you'll pay the cost of rework and rediscovery; as our experience grows, and our patience for such "wasted effort" grows thin, task effort times will increase as we invest a little bit more time in better, clearer documentation.

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Tuesday, July 14, 2009

Real Business Users and SharePoint

Introducing buzzword-compliant technology like a wiki, or integrated collaboration spaces like SharePoint, will typically go well with a motivated audience like your internal IT department. But if you really want to understand how this stuff works, try it with "real people" - line employees in sales and marketing, operations, and finance.

Sure, you've heard complaints from these folks (they have better PCs at home, the SAP/Oracle UI is brutal compared to Amazon and AT&T U-Verse, and why can't they just connect their new iPhone to the corporate mail server?). Be warned; demanding users are not necessarily technically savvy when it comes to groupware.

Case in point; we are working a rather large project (many months in length, over 100 people throughout the business) using SharePoint as our collaboration space - and learning an awful lot about what we thought we understood about ease-of-use and intuitive user interfaces. Our collaboration space is a basic SharePoint project site, featuring the usual suspects - a Shared Document library, an Issues list, and an Announcements section. Simple right? Well, maybe not ...

Documents Check In, but they Don't Check Out

Just kidding, the actual check-in / check-out mechanism works fine. It's just very interesting that this basic concept of version control is lost on most end-users.

But let's start with the document library itself - it looks like a really nice version of File Explorer, but becomes very frustrating to folks when they try basic tasks like drag-and-drop. Yes, we found the simple solution - there is an option to open the folder in Windows Explorer, but since this menu option is buried right above the file list, it's hard to find - certainly not "intuitively obvious".

Version control was a difficult thing to explain - thank goodness for the tight integration with Office 2007. We found it easier to show folks how to edit documents with a simple double-click - that works just like their shared folders on the old file server! You can explain the concepts of version control quite easily, but the whole check-in / check-out, keep-a-copy-on-your-local-drive thing just gets too complicated. We did have to deal with the one-time task of checking in a new document after you upload it, but after that, they just open the files directly, and that's it.

There is one feature of Shared Document libraries that I really like - the ability to add custom attributes to documents that can appear as columns in the view. Makes it easier to sort / select / search on documents, and people "get it" relatively quickly. Just go easy on the version control.

... Here's a SharePoint Tissue

I think the most powerful and elegant feature of SharePoint is the flexibility you have with basic list management - even with WSS. Truly, this stuff should cover over half of the "fancy" automation tasks that folks are are asking for. However, I'm still surprised / dismayed by the fact that SharePoint doesn't include a standard graphical indicator - you know, the classic "stoplight" (green is good, yellow warning, red means um, er...). I've written about this one before - why can't I have a simple datatype (vs. putting together a sneaky little script to make it work).

I also have a significant warning / insight about trying to do too much with your Lists. Do you realize that most end-users in a typical SMB have older CRTs? I'll bet you still have a large number of 15" CRTs with slightly foggy tubes, on their last legs (but too expensive to change out for all but the executive staff) (ok, and IT too, sorry). In addition - well, let's just say that I'm not the only one whose eyesight is beginning to fail them; I can't tell you how often I've tried to talk folks into moving their screen resolution higher than 800x600 - but it just doesn't work.

What's my point? Before you put too many columns in your Lists, or too many gadgets on your Site, check with the average user to make sure that it looks okay on their Screen. Heck, before you even begin your design, use SMS or a simple script to poll the user community and find out what kind of screen resolutions have been set. Catering to the lowest common denominator is not a cop-out, especially when the point of a collaboration site is to get people to actually participate!

Push vs. Pull Messaging

(Another opinion:) I think most powerful aspect of collaboration sites is the aggregation of all knowledge about a project into a single, searchable repository. When people send project updates or resolve issues / hold discussions over e-mail, all that knowledge is buried and quickly lost inside people's inboxes. In SharePoint, a typical Announcements web part (yes, I know it's just another kind of List) is quite practical as a messaging medium, because folks can sign up for e-mail alerts.

Don't underestimate the attraction of the e-mail. People are used to getting information delivered to them in their inboxes - it's expected! All I'm saying with my Announcements list is that you have to subscribe to the information and pull it towards yourself (versus expecting me, the project manager, to remember to push it to you - and everybody else that might be interested).

Real-world learning: this concept didn't take long to grab hold in our project. It makes sense, people understand it relatively quickly.

On The Good Side

Don't get me wrong, there is lots of good that's going on. Now that the larger project is getting used to this new collaboration space ...
  • ... our issue tracking list gets better every time someone touches it - and now we have consistent consolidated issue lists for all aspects of the project
  • ... we are advancing our state-of-the-art for shared authorship; there is a lot more visibility to who is working on what, and we're getting more participation than a normal project
  • ... the combination of all these different pieces - shared documents, issues, announcements, and other things - are massively facilitating communication, and it is noticed by the folks on the team
Yes - these collaboration tools will definitely will bring huge value and streamline communications to your project. Just don't think it's easy or obvious.

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Monday, June 29, 2009

Over / Under Communication for Project Managers

It is often said that you can't over-communicate, but I'm willing to bet most folks - and especially your project sponsors - underestimate the cost and effort of this critical component of project management. Consider this fair warning - and a good checklist for folks wanting to get into IT, project, or functional management.

Media

To achieve any decent amount of success, you have to be a good communicator with both face-to-face and written / published media.

And by "good" I mean both "comfortable" and "effective". You should feel good in your own skin, confident that you can carry a conversation at all levels of an organization. And you also have to be an effective communicator - able to get your point across with the right amount of detail, not too much or too little. Another effectiveness challenge is the ability to balance between personalized, one-on-one written & oral communication, and insightful, understandable mass communication.

Translations

You may not realize how many different "languages" you speak - and effective managers must be reasonably fluent ...
  • Languages - Finance, Operations, Sales & Marketing; business groups have just as many confusing specialty words as the techies in IT
  • Dialects - Do you speak Oracle or SAPanese? Experienced in small companies or large corporations? Public vs. private? Entrepreneurial or slow growth? High volume low profit FERTs, or low volume, high margin custom products? The concepts are all the same, but sometimes the specific words are different.
  • Slang - Slightly different than dialects - all companies, organizations have local shorthand term so that over the years in their particular organization to mean very specific, nuanced things.
  • Sound Bites - A form of speech where a complicated topic is reduced to a single word or phrase. For example; ATP. Are we talking about master data, settings on time fences, the process of checking for availability, or the policies around A, B, C and D companies? Sound bites can sneak into conversations and you could be discoursing for 15 minutes before you realize you're talking about two vastly different things.
  • Strata - Management v. line, Middle v. executive management. Depending on what level of the organization you're talking to, you will need to change the level of detail that you go into. Typically, higher up in the company means a lower level of detail that they want to wade through.
Change Management

Volumes have been written on this topic, but most people have trouble coming up with a concise definition of what this means. To oversimplify - but drive right to point: change management is typically about delivering "bad news".

However, "bad" can mean different things. It can be "disappointment": the date will slip, we're over budget, or we can't fit this feature request into the schedule. However, adjusting expectations as early as possible is one of the basic skills of a good project manager. You need to be willing to deliver bad news like this as early as possible.

The other significant area of "bad" - walking into an organization, a group of people, or a individual's cube, and letting them know that the way they have been doing things for years is about to change. Sure, it's easy to say that "change is hard" and "change is inevitable", but you yourself probably don't like change in your established rituals. Empathy is the key here.

Lessons Learned

As with many other things, the more project communication you do, the better you get. Some of the more common lessons learned:
  • Defensive project teams will often negotiate for delay by asking for / waiting for More Communication, and complaining about Not Enough Communication
  • In any project plan, you will underestimate the time required for communication, the number of times you'll have to repeat the message, and the ability of the team to consume your communication in various forms of delivery media
  • You will definitely underestimate the time required for follow-up and follow-through to make sure it's Done
  • You will overestimate the amount and quality of existing documentation, and the ability of the project team to bridge the gap to the required level of documentation
Here's the killer -
  • If you try explaining to management about the problems / challenges of communication, they won't listen and/or won't understand (yes, that is a tight loop)
Machines will never replace us - but this is one case where sometimes, you might wish they could.

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Saturday, May 30, 2009

Who owns Master Data in your company?

I've had to respond to this question, inside and outside of the company, in a number of different conversations over the past few days. It's interesting, because this is one of those conversations where semantics mean a lot - what people say is just as important as what people don't say. I only mean that people assume their listeners have precisely the same understanding of the concepts - which is often a mistake.

Case in point - who owns the Master Data? It seems obvious to many IT folks, having dealt with ERP and data warehousing in the past,  that the business owns the Master Data - it's their business, right? Then why so often does the business look to IT to take the lead on cleansing / populating / defining / loading Master Data?

Business owns the Master Data

... they make the decisions on specifics. What should the next item number be? How should we structure the routings?  Who defines the standards for bin / storage location / building / plant / campus identifiers? What is the desired format for capturing customer street addresses consistently? How will we set up the chart of accounts?

The business knows that who and the why of Master Data.

On the other hand, and in most companies ...

IT pwns the Master Data

Yes that is the correct spelling. For those who don't know, it’s a hacker term; when I pwn the system, I have a root, I have a system admin access. I understand the technical underpinnings and details - I know how everything fits together. I know how to do anything I want with the system.

In Master Data terms - IT understands the data architecture and the interdependencies. They know all the transactions required to enter data into the system, and what security roles are in place to limit access to those transactions. IT also has tools and knowledge on how to extract data from the database and batch import data en masse.

IT knows the what, when, and how of Master Data.

What does that mean?

When an organization needs to get its Master Data in shape, it's going to be a team effort between business and IT. The business must take the lead, making and clarifying decisions and driving the details. But IT absolutely needs to be right by their side, helping with the mechanics. 

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Tuesday, April 21, 2009

Five Stages of Twitter Relevance

I'm already fielding internal (as well as external) questions about the application of Twitter in a manufacturing company, and I'm developing a reasonably good model, I think - one that will apply to the hard-core, salt-of-the-earth, manufacturing business leader that I've worked with at many organizations. This "maturity model" approach has been used before; back in December of 2008, Bhagarva sketched out the Five Stages of Twitter Acceptance - but that model only helps existing bloggers and social networkers understand this terse little idea spitter. Kind of like explaining OOP to a COBOL developer - I get the general idea of coding (communicating), but you've changed some of the basic rules like procedural vs. event handling (short and immediate vs. in depth and permanent). This doesn't help explain YACMTTCDFE (Yet Another Communication Method That They Can't Distinguish From Email) for those still struggling with Web 2.0 and Social Networks. If it doesn't arrive in their Outlook inbox, I'm still facing an uphill struggle getting them to understand the mechanism, let alone the concept. However, I'm getting a decent level of results when I draw parallels to concepts that these folks "grew up" with. The level of understanding and acceptance directly correlates to the level of relevance that the Twitterverse might have for their current information sharing needs. They typically ask ... How exactly do I understand Twitter and it's relevance to my work day?
  1. Pointless: This has absolutely no value add, a complete waste of time - get back to work!
  2. Cute: An interesting and different communication medium, but I gotta get back to work. Maybe over lunch ...
  3. Web-Based Texting: Conversations about nothing in particular, but at least you're starting to connect. Not sure how it is better than IM, but some don't even use that ...
  4. A Cocktail Party (or maybe the corner bar): Twitter is filled with cliques that are easy to eavesdrop / butt in on - a chance to develop your skills and awareness, and engage larger, targeted networks with pointed conversations about specific topics that I deal with every day. But no pressure, we're just hanging out ..
  5. A Community: Like a trade group, guild, or local Chamber of Commerce, one that requires and rewards participation. At this highest level, Twitter is both a source and a use of awareness, knowledge and understanding; conversations are multi-directional, real business value is being generated.
I can illustrate these levels with examples from my favorite Twitter Search columns in my Tweetdeck (Search:SAP)
  1. Do I really care if the sap is running this spring?
  2. Funny, I get hits when people watch sap-py movies. Oh, those wacky homonyms ...
  3. Twitter as a job board - every SAP job listing pops up. Wait, did I just see a trend tweet by?
  4. Hmm, lots of interesting SAP practioners are talking about live projects and cutting edge programming work ...
  5. Interesting conversations pop up when Oracle buys Sun, or SAP announces the latest product enhancements - I can get a near-real time pulse on market sentiment
I've piqued their interest, but now they want to know what "real business value" really means. I'll post on that next time ... stay tuned! Previously ...

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Saturday, April 11, 2009

Location, Location, Location: Terminology Confusion in ERP Projects

Have you ever experienced the clash of terminology that results when supply chains are brought together, due to acquisition or merger? The typical scenario: different groups using multiple terms to describe where product is manufactured at and shipped from; folks use terms like "location", "plant", and "site" interchangeably, and confusion can result - are we talking about SAP configuration? Wide-area network architecture? Rollout plans?

To communicate effectively, it helps to clarify things. Here is a starter list of terms from projects I've been involved with. Care to add / edit the list?

Generic Terms

A building is what it sounds like - four walls and a roof.
A facility could refer to one or more buildings.
A campus is a generic term for a group of buildings.

Specific Terms - ERP

In SAP, a Plant is a place where materials are produced, or goods and services are provided. A Plant is made up of one or more buildings.
In some Warehouse Management Systems (WMS), a Warehouse refers to a single building. In SAP, a Warehouse is a collection of Storage Areas; a building can contain multiple storage areas, and a warehouse can span multiple buildings.

Specific Terms - WAN

A Site typically designates a point-of-presence to the Wide Area Network (WAN) - a cluster of WAN devices that connects one or more buildings to the network.

Details!

A Chinese proverb states, "Wisdom begins with calling things by their right names." When bringing companies and cultures together, project managers need to pay special attention to the words; we must be very precise with our language, so everyone understands that we are all talking about the same thing.

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Sunday, April 05, 2009

Practical Applications of Twitter in Manufacturing?

Over the past few weeks I've had a couple of interesting discussions about the introduction of Twitter to Manufacturing. When someone poses a question like this to me, it throws me for a minor loop, because for very basic, practical reasons, it just doesn't seem to apply. More keyboards & data entry on the floor? Not likely.

However, a few months ago I wrote this rather breathless item, expounding on a brainstorm regarding the use of YouTube and Twitter in a manufacturing setting. Back then, my summary point was about the value of alternative mechanisms for capturing and distributing process documentation. I noted that Twitter was less intimidating than other documentation tools - it's all about capturing status or best practices. But after the past few months of heavier use (@jpmacl), I typically explain Twitter as a keyboard-enhanced conversation - a "false path" for Lean aficionados if you are trying to capture knowledge (the Archaeopteryx of Manufacturing KM?)

But Twitter as an alternative communication medium for folks on the floor? I really don't think it's a good fit - and this is based on practical experience as well as a little common sense.

The Tweeter as Information Source

Are you trying to understand how Twitter would work in your environment? Don't think you can get it right without some decent hands-on time. You'll find that it's very intrusive - not something that you want on 100% of the time. For me, it makes sense when I'm catching up on notes for the day, clearing e-mails, scheduling meetings, or other lighter work that doesn't suffer greatly from periodic chirps from my Tweetdeck. It's running on the second monitor; every once in while I will glance over to scan the latest potentially valuable conversations to jump into.

This scenario would never work on the manufacturing floor. There's no way the Environmental Health & Safety folks will allow anything to distract folks from completing the tasks at their workstation.

Besides, hitting the keyboard for status updates is exactly the kind of non-value-adding data entry that Lean mavens are working to eliminate.  Note that when I say "non-value-adding", I am referring to Finished Goods; standard work, training and knowledge retention are important in a Lean world, but not while you're actually getting work done.

The Tweeter as Information Consumer

On the other hand, if there is a Tweetdeck-style application available, running on a screen that is visible to an entire workcenter - well, maybe the folks on the floor can be _consumers_ of Tweets. Then again, it's just another RSS application, nothing Twitter-specific.

Web 2.0 Technology and Manufacturing

Are manufacturing firms using Twitter? I'd say that few are - and it's based on the "personality" of a typical manufacturing company.
  • IT is typically <3% of total revenue - not an environment that fosters experimentation / cutting edge IT work
  • Lean is a growing force in manufacturing, and Lean is decidedly anti-computer - so no one will have a keyboard at the ready to start Tweeting!
Now, to be fair, you could cherry pick high-tech manufacturers; certainly, there are many engineering departments that are sharing information and communicating real time. But when I hear "manufacturing" I'm thinking line managers, shift supervisors ... not typically the keyboard types. They like their push-to-talk phones, and that's really all the instant communication they need.

Aren't there any potential benefits of Twitter for manufacturing? Directly - not much, I'm afraid. However, as with any area of the business that traffics in knowledge capital, the Design Engineering and Manufacturing Engineering folks might find benefit in information-sharing collaborative networks and "real-time" connections.

Note, however, that I am greatly interested in hearing counter-examples of the above. Anyone aware of interesting Twitter-ing on the floor?

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Sunday, February 22, 2009

PMO Nirvana is a Conversation, not a Schedule

We continue to iterate on our PMO processes - managing too few resources and too many project requests, an environment I have consistently seen in every IT group I have ever worked with. Our latest discussion concerned the concept of FIFO work on projects ...
    ... when presented with five things to do, I will only [emphasis added] work on them in the order received.
This is an exceedingly poor assumption for your personal run-rules, and a short-sighted objective for a PMO that needs to be aligned with the business.

You can't assume or aspire that your PMO can be a finite scheduler for IT. There is too much variability, softness, lack of clarity, process, etc. on most projects – especially at the Application Layer. Once you get anywhere close to business process and the fluid nature of business requirements, you have to have a strong element of agile, flexible resource scheduling and response.
    <aside> One might say that the lower you go in the seven-layer stack, you have a better chance of finite scheduling this stuff – projects can and should be more highly predictable, highly engineered. </aside>
Another bit of the conversation uncovered an interesting insight; is there "too much" communication overhead? The effort involved to document something completely, to build a detailed work plan, to create a detailed, multi-line resource forecast – yes, these all represent large chunks of work that do little to make something happen on the screen / in the database. However, the value of such effort is quite high, because the results facilitate complicated conversations in the future. It’s just like the idea of capturing requirements early on – saves tons of rework later.
    <aside> That last analogy begs a contrast to agile development - but agile values and requires focused communication and rapid iterations, which can be tough in an environment of thin resources and a high volume of "open" projects. Some elements of the classic waterfall are helpful when keeping multiple plates spinning. </aside>
A final quote - actually heard someone summarize the situation as "we just have a lot of slow projects". There are two important problems contained in that sentence - "a lot", and "slow". You have more control over quantity and duration than you may think ...

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