Designing for Devices
My last entry on design for a bit - just some thoughts on the added complexity when designing applications for multiple client devices. Fast Changing Device Landscape The "last mile" of user/computer interaction has seen a number of exciting innovations over the past year or so. Phones are getting physically smaller, yet have bulked up their connectedness and capabilities - and the shrinking screen, now touch-sensitive, has blown up into the ubiquitous iPad and a host of next-gen touchscreens. Yes,…